	
;;; QQ: 67762207
%100
+30
+25
+3
[@main]
#IF
checkpkpoint 2
#SAY
You do not want such a sinful person transactions. \ \
<Close/@exit>
#ELSESAY
Welcome to, what I do for you? \ \
(FCOLOR/10) bulk <buy/@buy + (grocery type)> (FCOLOR/12) \
<Buy/@buy> Items \
<Sell/@sell> Items \
<Purchase of production materials/@buymakemat> \
<Synthetic stone/@MakeStone> \
With (FCOLOR/10) <$NPCNAME> (FCOLOR/12) <dialogue/@TalkToQuest> \ \
<Abandoned/@exit>

[@MakeStone]
#CALL [ProduceSystem\stoneMake.txt] @StoneMake

[@BUY + ()]
#CALL [VimaScript\bulk purchases.Txt] @quantities 

[@buymakemat]
#CALL [ProduceSystem\MaterialSell.txt] @MaterialSellMain

[@buy]
#SAY
What to buy? \ \
<Pre-step/@main>

[@sell]
#SAY
Useless items that I will not be collected. \ \
<Pre-step/@main>


[@TalkToQuest]
#ACT
Mov D0 0

#IF
Check [209] 1
Check [409] 0

#SAY
<On the dialogue with today's tasks./@CALL_Npc_TodayQuest> \
#ACT
Mov D0 1

#IF
check [101] 1
check [301] 0
checkjob Taoist

#SAY
<On the task of dialogue./@CALL_AreaQuest_3> \
#ACT
Mov D0 1

#IF
!Equal D0 1
#ACT
goto @NoQuest_Say
break

[@NoQuest_Say]
#IF
#SAY
_ Although I did not know the word, but still send their children to a Beach County schools, called them to learn. \ \
_ <Close/@exit>


[@CALL_AreaQuest_3]
#CALL [AreaQuest\ChoBoGuide1\ChoBoGuide1_Taoist.txt] @Basic_Taoist_3

[@CALL_Npc_TodayQuest]
#CALL [TodayQuest\QT_NPCSetting.txt] @NPCSetDairyQuest

[@everythingreward]
#CALL [System\TotalRewardSystem.txt] @TotalRewardSystem
;;; QQ: 67762207